All of the core classes from have their appropriate equivalents in Pathfinder. All of the core races from Pathfinder ( humans, elves, dwarves, etc) are. An unofficial conversion. Home ยท Index; Links This work assumes that you possess a copy of Eberron Campaign Setting , as well as the Pathfinder rules (most of which is available at ). Eberron material which is.

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Thread Tools Show Printable Version. Anything you’d like to see me work on next? There’s also a thread on BG.

Last edited by Prime32; at Improvements are certainly available from what I’ve perused, though other things not so much. Shifter shifting is in better shape than it was but, unless they go Beastmind, they take converslon penalties than other races.


Kinda pidgeon holes ’em away from any arcane or psionics. The advanced Beastmind is confusing, since you only start with the one and new ones would be fixed, so I have no idea what it’s supposed to do.

Races – Eberron Pathfinder

I also like the concept of the Wandslinger archetype but I’m not sure it all works, since you only have 4 shots of 0 levels, which fberron gonna be Ray of Frost, Sonic Snap or Thunderhead, and you’re only doing d3 damage at 1st level. I’d recommend an actual 1st level wand that only works for you so you have something that does meaningful effects while you gauge the market in partially charged wands to expand your repertoire.

I would like to see a true PF Artificer, though may take a bit of work. I’ll have further comments when I read more of the wiki. Originally Posted by Mulletmanalive. Originally Posted by Bendraesar.

PF Eberron Pathfinder

Why do Warforged still have Fortification if the Construct type lost immunity to Critical hits? Originally Posted by Cieyrin.


Originally Posted by Prime Why does the “turn into an undead” blackguard archetype have Fortification? Can you cite another official Paizo source where a class, class archetype or other PC option that is based on Pathfunder or Constructs gives Fortification?

The Case for Eberron, Itself

Good Deeds Gone Unpunished! Scott The New World, Part 9: All times are GMT The time now is Usage of this site, including but not limited to making or editing a post or private pahtfinder or the creation of an account, constitutes acceptance of the Forum Rules. The New World, Part 9: